Document Type
Conference Proceeding
Publication Date
10-6-2026
Abstract
Virtual reality (VR) applications are increasingly used for spatial design tasks, yet engaging such systems remains challenging when user input is continuous, imprecise, and constrained by domain-specific design rules. This paper presents the Context-Aware Spatial Layout (CASL) framework for gesture-driven, constraint-aware layout design in VR. CASL combines global layout initialization with localized semantic snapping, interpreting hand gestures as coarse spatial intent and resolving them into nearby, design-compliant configurations. We demonstrate CASL in an interior layout design testbed and evaluate its computational performance across global organization and local gesture-guided refinement scenarios. Results show consistent reductions in layout energy cost and improved refinement performance compared with standard grid-based snapping. CASL offers a practical architecture for balancing embodied user control with domain-aware computational assistance in human-interactive VR applications.
Recommended Citation
Brown, A., Ho, K., Qi, T.D. (2027). CASL: A Software Framework for Gesture-Driven, Context-Aware Layout Design in Virtual Reality. In: Hussain, S., et al. Software Engineering of Emerging Technologies. SEET 2026. Communications in Computer and Information Science, vol 3125. Springer, Cham. https://doi.org/10.1007/978-3-032-39763-8_37
Copyright
The authors
Included in
Human-Computer Interaction Commons, Other Computer Engineering Commons, Other Electrical and Computer Engineering Commons, Software Engineering Commons
Comments
This is a pre-copy-editing, author-produced PDF of an article accepted for publication in Software Engineering of Emerging Technologies. SEET 2026. Communications in Computer and Information Science, volume 3125, in 2026. The final publication may differ and is available at Springer via https://doi.org/10.1007/978-3-032-39763-8_37.