We co-designed paper prototype dashboards for virtual environments for three children with diverse sensory needs. Our goal was to determine individual interaction styles in order to enable comfortable and inclusive play. As a first step towards an inclusive virtual world, we began with designing for three sensory-diverse children who have labels of neurotypical, ADHD, and autism respectively. We focused on their leisure interests and their individual sensory profiles. We present the results of co-design with family members and paper prototyping sessions conducted by family members with the children. The results contribute preliminary empirical findings for accommodating different levels of engagement and empowering users to adjust environmental thresholds through interaction design.
LouAnne Boyd, Kendra Day, Ben Wasserman, Kaitlyn Abdo, Gillian Hayes, and Erik Linstead. 2019. Paper prototyping comfortable VR play for diverse sensory needs. In Proceedings of CHI EA 2019: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. ACM, Paper No. LBW1714. https://doi.org/10.1145/3290607.3313080